Encyclopedia
RenderMan
Index of articles associated with the same name
The name RenderMan has been used to refer to various technologies and projects related to work initially done by Pixar Animation Studios:
- RenderMan Interface Specification (RISpec), an open API (technical specification) developed by Pixar for a standard communications protocol (or interface) between 3D computer graphics programs and rendering programs to describe three-dimensional scenes and turn them into digital photorealistic images
- RenderMan Shading Language, a component of the RISpec used to define shaders
- Pixar RenderMan, a RISpec-compliant rendering software system developed by Pixar based on their own interface specification
- RenderMan, commonly used to refer to other renderers compliant with the RISpec
Sources and credits
This article is adapted from the Wikipedia article “RenderMan”, written by its contributors and licensed under CC BY-SA 4.0. Fathomly has changed the layout, removed citation markers, navigation and maintenance notices, and adjusted punctuation. This adapted version is shared under the same license. For references, see the original article.
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