PulseAudio
Sound server for Unix-like operating systems

PulseAudio is a network-capable sound server program distributed via the freedesktop.org project. It runs mainly on Linux, including Windows Subsystem for Linux on Microsoft Windows and Termux on Android; various BSD distributions such as FreeBSD, OpenBSD, and macOS; as well as Illumos distributions and the Solaris operating system. It serves as a middleware in between applications and hardware and handles raw PCM audio streams.
PulseAudio is free and open-source software, and is licensed under the terms of the LGPL-2.1-or-later.
It was created in 2004 under the name Polypaudio but was renamed in 2006 to PulseAudio.
PulseAudio competes with newer PipeWire, which provides a compatible PulseAudio server (known as pipewire-pulse), and PipeWire is now used by default on many Linux distributions, including Fedora Linux, Ubuntu, and Debian.
01Support for Microsoft Windows
On Microsoft Windows, PulseAudio runs in Windows Subsystem for Linux.
The NT kernel was previously supported via MinGW (an implementation of the GNU toolchain, which includes various tools such as GCC and binutils). The NT kernel port has not been updated since 2011, however.

02Software architecture
In broad terms ALSA is a kernel subsystem that provides the sound hardware driver, and PulseAudio is the interface engine between applications and ALSA. However, its use is not mandatory and audio can still be played and mixed together without PulseAudio.
PulseAudio acts as a sound server, where a background process accepting sound input from one or more sources (processes, capture devices, etc.) is created. The background process then redirects these sound sources to one or more sinks (sound cards, remote network PulseAudio servers, or other processes).
One of the goals of PulseAudio is to reroute all sound streams through it, including those from processes that attempt to directly access the hardware (like legacy OSS applications). PulseAudio achieves this by providing adapters to applications using other audio systems, like aRts and ESD.
In a typical installation scenario under Linux, the user configures ALSA to use a virtual device provided by PulseAudio. Thus, applications using ALSA will output sound to PulseAudio, which then uses ALSA itself to access the real sound card. PulseAudio also provides its own native interface to applications that want to support PulseAudio directly, as well as a legacy interface for ESD applications, making it suitable as a drop-in replacement for ESD.
For OSS applications, PulseAudio provides the padsp utility, which replaces device files such as /dev/dsp, tricking the applications into believing that they have exclusive control over the sound card. In reality, their output is rerouted through PulseAudio.
libcanberra
libcanberra is an abstract API for desktop event sounds and a total replacement for the "PulseAudio sample cache API":
- Complies with the XDG Sound Theme and Naming Specifications.
- Defines a simple abstract interface for playing event sounds.
- Interfaces with ALSA through libasound.
- Has a back-end to PulseAudio.
libSydney
libSydney is a total replacement for the "PulseAudio streaming API", and plans have been made for libSydney to eventually become the only audio API used in PulseAudio.
03Features
The main PulseAudio features include:
- Per-application volume controls
- An extensible plugin architecture with support for loadable modules
- Compatibility with many popular audio applications
- Support for multiple audio sources and sinks
- A zero-copy memory architecture for processor resource efficiency
- Ability to discover other computers using PulseAudio on the local network and play sound through their speakers directly
- Ability to change which output device applications use to play sound through while they are playing sound (Applications do not need to support this, PulseAudio is capable of doing this without applications detecting that it has happened)
- A command-line interface with scripting capabilities
- A sound daemon with command line reconfiguration capabilities
- Built-in sample conversion and resampling capabilities
- The ability to combine multiple sound cards into one
- The ability to synchronize multiple playback streams
- Bluetooth audio device support with dynamic detection capabilities
- The ability to enable system wide equalization

04Adoption
PulseAudio first appeared for regular users in Fedora Linux, starting with version 8, then was adopted by major Linux distributions such as Ubuntu, Debian, Mandriva Linux, and openSUSE. There is support for PulseAudio in the GNOME project, and also in KDE, as it is integrated into Plasma Workspaces, adding support to Phonon (the KDE multimedia framework) and KMix (the integrated mixer application) as well as a "Speaker Setup" GUI to aid the configuration of multi-channel speakers. PulseAudio is also available in the Illumos distribution OpenIndiana, and enabled by default in its MATE desktop environment.
Various Linux-based mobile devices, including Nokia N900, Nokia N9 and the Palm Pre use PulseAudio.
Tizen, an open-source mobile operating system, which is a project of the Linux Foundation and is governed by a Technical Steering Group (TSG) composed of Intel and Samsung, uses PulseAudio.
Problems during adoption phase
- The PortAudio API was incompatible with PulseAudio's design and needed to be modified. Almost all packages using OSS and many of the packages using ALSA needed to be modified to support PulseAudio. Further development of the glitch-free audio feature required a complete rewrite of the PulseAudio core, and also changes to the ALSA API and internals were needed.
- When first adopted by distributions, PulseAudio developer Lennart Poettering (also the creator of systemd) described it as "the software that currently breaks your audio". Poettering later claimed that "Ubuntu didn't exactly do a stellar job. They didn't do their homework" in adopting PulseAudio for Ubuntu "Hardy Heron" (8.04), a problem that was improved with subsequent Ubuntu releases. However, in October 2009, Poettering reported that he was still not happy with Ubuntu's integration of PulseAudio.
- Interaction with old sound components by particular software: Certain programs, such as Adobe Flash for Linux, caused instability in PulseAudio. Newer implementations of Flash plugins do not require the conflicting elements, and as a result Flash and PulseAudio are now compatible.
- Early management of buffer over/underruns: Earlier versions of PulseAudio sometimes started to distort the processed audio due to incorrect handling of buffer over/underruns.
- For headphone users, the potential for noise-induced hearing loss due to extremely loud volumes in the event of a misbehaving application.
Sources and credits
This article is adapted from the Wikipedia article “PulseAudio”, written by its contributors and licensed under CC BY-SA 4.0. Fathomly has changed the layout, removed citation markers, navigation and maintenance notices, and adjusted punctuation. This adapted version is shared under the same license. For references, see the original article.
Images, from Wikimedia Commons:
- Pulseaudio-logo.svg by Pierre Ossman, LGPL
- Pulseaudio-diagram.svg by Pulseaudio-diagram.png: Manuel Amador Briz derivative work: Tsaitgaist (talk), CC BY-SA 3.0
- Linux kernel and daemons with exclusive access.svg by ScotXW, CC BY-SA 4.0
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