Critical Mass (1985 video game)
1985 video game

Critical Mass (known as Power! in North America) is a video game developed by Simon Francis and published in 1985 by Durell Software for the Amstrad CPC, Commodore 64, and ZX Spectrum.
01Plot
An anti-matter power station on an orbiting asteroid is used by the local star system for energy. The station has been taken over by hostile aliens who are threatening to overload the power system which will turn the reactor into a massive black hole and destroy not only the planetary system, but several nearby stars as well.
The object of the game is to make it to the heavily defended power station and disable it before the reactor reaches critical mass and implodes.
02Gameplay
The player may control the movement of the hovercraft using a joystick, pushing forward to accelerate, and pulling back to decrease speed.
03Reception
| Publication | Award |
|---|---|
| Crash | Smash |
| Dragon | 4 stars |
Sources and credits
This article is adapted from the Wikipedia article “Critical Mass (1985 video game)”, written by its contributors and licensed under CC BY-SA 4.0. Fathomly has changed the layout, removed citation markers, navigation and maintenance notices, and adjusted punctuation. This adapted version is shared under the same license. For references, see the original article.
Images, from Wikimedia Commons:
- Critical Mass Coverart.png by Unknown author, Fair use
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