NBA Courtside 2002
2002 video game

NBA Courtside 2002 is a basketball video game developed by Left Field Productions and published by Nintendo for the GameCube in 2002. It is the third and final installment in the NBA Courtside series and the sequel to NBA Courtside 2: Featuring Kobe Bryant on the Nintendo 64.
01Gameplay
The game features every player from the 2001-02 NBA season, each with his own unique stats, and has season and arcade modes.
The player can customize their team and players, from their statistical attributes to their names and faces. There is a practice gameplay mode as well as a mode to compete against other teams.
02Development
The game was first released in the United States. The European release followed three weeks later. Left Field, the developer, was not expected to work with Nintendo again after this release.
03Reception
| Aggregator | Score |
|---|---|
| Metacritic | 71/100 |
| Publication | Score |
|---|---|
| Electronic Gaming Monthly | 7.67 out of 10 |
| Eurogamer | 8 out of 10 |
| Famitsu | 32 out of 40 |
| Game Informer | 8.25 out of 10 |
| GamePro | 4 out of 5 |
| GameRevolution | C+ |
| GameSpot | 7.6 out of 10 |
| GameSpy | 77% |
| IGN | 7.5 out of 10 |
| Nintendo Power | 4 out of 5 |
Overall, NBA Courtside 2002 received "average" reviews according to the review aggregation website Metacritic. In Japan, Famitsu gave it a score of 32 out of 40. The game did receive criticism; IGN had issues with the game's artificial intelligence and GameSpy said the "Skills Mode" was "nothing to spend too much time on".
NBA Courtside 2002 had sold over 120,000 copies since its release.
Tom Bramwell of Eurogamer described the game as having great depth and completely outclassing its competitor, NBA Live 2002. He wrote that the game highlighted what Electronic Arts was missing from their own basketball games. In addition to matching their statistical accuracy, Bramwell felt that NBA Courtside was a better simulation and offered an "arcade mode" that competed with the scope of the also-praised NBA Street. Bramwell praised the graphics, gameplay, artificial intelligence, and ball physics. He had particular praise for the sound effects' level of detail.
Sources and credits
This article is adapted from the Wikipedia article “NBA Courtside 2002”, written by its contributors and licensed under CC BY-SA 4.0. Fathomly has changed the layout, removed citation markers, navigation and maintenance notices, and adjusted punctuation. This adapted version is shared under the same license. For references, see the original article.
Images, from Wikimedia Commons:
- NBA Courtside 2002.jpg by Unknown author, Fair use
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