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Limbo (programming language)

Programming language

Limbo is a programming language for writing distributed systems and is the language used to write applications for the Inferno operating system. It was designed at Bell Labs by Sean Dorward, Phil Winterbottom, and Rob Pike.

The Limbo compiler generates architecture-independent object code which is then interpreted by the Dis virtual machine or compiled just before runtime to improve performance. Therefore all Limbo applications are completely portable across all Inferno platforms.

Limbo's approach to concurrency was inspired by Hoare's communicating sequential processes (CSP), as implemented and amended in Pike's earlier Newsqueak language and Winterbottom's Alef.

01Language features

Limbo supports the following features:

02Virtual machine

The Dis virtual machine that executes Limbo code is a CISC-like VM, with instructions for arithmetic, control flow, data motion, process creation, synchronizing and communicating between processes, loading modules of code, and support for higher-level data-types: strings, arrays, lists, and communication channels. It uses a hybrid of reference counting and a real-time garbage-collector for cyclic data.

Aspects of the design of Dis were inspired by the AT&T Hobbit microprocessor, as used in the prototype BeBox. A possible production of the formal logical specification for the Dis Virtual machine has been discussed by Charles Forsyth of Terzarima Systems. This is possible due to the regular structure and size of the virtual Machine compared to similar virtual machines.

Further developments of the Dis virtual machine

The Inferno64 project has extended the Dis virtual machine to 64-bits for application development on 64-bit architectures and platforms. The RiceVM project was started in 2026 that has made a implementation of the Dis virtual machine and Limbo interpreter in Rust which supports Windows 11, macOS, and Linux.

03Examples

Limbo uses Ada-style definitions as in:

name := type value; name0,name1 : type = value; name2,name3 : type; name2 = value;

Hello world

implement Command; include "sys.m"; sys: Sys; include "draw.m"; include "sh.m"; init(nil: ref Draw->Context, nil: list of string) { sys = load Sys Sys->PATH; sys->print("Hello World!\n"); }

04Books

The 3rd edition of the Inferno operating system and Limbo programming language are described in the textbook Inferno Programming with Limbo ISBN 0-470-84352-7 (Chichester: John Wiley & Sons, 2003), by Phillip Stanley-Marbell.

Another textbook The Inferno Programming Book: An Introduction to Programming for the Inferno Distributed System was started by Martin Atkins, Rob Pike, Howard Trickey and Charles Forsyth but never released.

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Sources and credits

This article is adapted from the Wikipedia article Limbo (programming language), written by its contributors and licensed under CC BY-SA 4.0. Fathomly has changed the layout, removed citation markers, navigation and maintenance notices, and adjusted punctuation. This adapted version is shared under the same license. For references, see the original article.

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