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Colobot

2001 video game

Image credit is listed at the end of this article.

Colobot (Colonize with Bots) is an educational, post-apocalyptic real-time strategy video game featuring 3D graphics, created by Swiss developer Epsitec SA. The objective of the game is to find a planet for colonization by the human race by establishing a basic infrastructure on the surface and eliminating any alien life forms endangering the expedition. The game takes place on the Earth, Moon, and seven fictional planets. The main feature of the game, which makes it educational, is the possibility for players to program their robots using a programming language similar to C++ or Java.

01Plot overview

Life on earth is threatened by a devastating cataclysm, forcing mankind to move out and search for a new home. A first expedition composed solely of robots was sent to find another habitable planet, but for unknown reasons, the mission was a disaster and never returned.

With only a few robots for companions, the player must travel to new planets. Houston, Earth Mission Control as well as a spy satellite will transmit valuable information to the player. The player needs to build the infrastructure necessary to gather raw materials, energy supplies, and produce the weapons necessary to defend themselves. By programming robots, the player can delegate tasks to them, allowing the player to continue their mission while their robots upkeep the base, fight off enemies, harvest materials, and perform any other tasks assigned to them.

Missions

In the game, the player explores Earth, Moon and seven fictional planets.

No.Level's nameObjectCharacteristics
1Leaving EarthEarthThe planet where the game begins.
2On the MoonMoonWhere the previous expedition was last seen.
3On TropicaTropicaTropical planet.
4On CrystaliumCrystaliumA low-temperature planet featuring crystals.
5On SaariSaariDesert planet.
6On VolcanoVolcanoVolcanic planet.
7On CentuaryCentuaryDry planet.
8On OrpheonOrpheonElectric planet.
9On TerranovaTerranovaPlanet similar to Earth.
Screenshot of Colobot gameplay
Screenshot of Colobot gameplay

02Language overview

The programming language used in Colobot is CBOT, syntactically similar to C++ and Java. Example code for a bot to find a piece of titanium ore and deliver it to a purification facility:

extern void object::FetchTitanium() { object item; // declare variable item = radar(TitaniumOre); // find a piece of titanium ore goto(item.position); // go to the ore grab(); // pick up whatever is in front of the robot (presumably the ore) item = radar(Converter); // find the ore converter goto(item.position); // relocate to the converter drop(); // drop the piece of ore move(-2.5); // back up 2.5 meters to allow the converter to start processing the ore }

03Legacy

Epsitec released the games' source code in March 2012 under GNU GPL-3.0-or-later after being contacted by the Polish game enthusiast community PPC.

ICC & TerranovaTeam (formerly PPC) was given the source code by Epsitec under the GPL-3.0-or-later license. TerranovaTeam is in the process of updating the game, titled Colobot: Gold Edition.

Bot in Colobot
Bot in Colobot

04Similar games

CeeBot, also made by Epsitec, is a similar series of games that spans four titles:

  • CeeBot-A, an expansion of Colobot's Exercises & Challenges.
  • CeeBot-Teen, geared to and simplified for a younger audience and has basic programming exercises.
  • CeeBot3, a program-to-paint programming course that allows students to make drawings and animations.
  • CeeBot4, a major programming course for college students and audiences in the programming field.

05Reception

The game has been recommended by the Polish Ministry of National Education as a teaching aid for learning the basics of algorithms and object-oriented programming.

Watch videos about ColobotExplainers and documentaries on YouTube (opens in a new tab)

Sources and credits

This article is adapted from the Wikipedia article Colobot, written by its contributors and licensed under CC BY-SA 4.0. Fathomly has changed the layout, removed citation markers, navigation and maintenance notices, and adjusted punctuation. This adapted version is shared under the same license. For references, see the original article.

Images, from Wikimedia Commons:

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