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Sony Imagesoft

Former American video game publisher

Image credit is listed at the end of this article.

Sony Imagesoft Inc. was an American video game publisher that operated from 1988 to 1995 and was located in California. It was established and incorporated in December 1988 in Los Angeles, California, as a subsidiary of the Japan-based CBS/Sony Group (CSG) and initially named CSG Imagesoft Inc. Their focus at the beginning was on marketing games exclusively for Nintendo consoles, and the company's initial of slate was derived from Japanese-originated titles, mostly titles from Epic/Sony Records.

Its involvement in producing most video game adaptions of various movies at the time led to the company's poor reputation. According to then Sony Imagesoft President Kelly Flock, he noted the involvement of nongaming executives in the decision making process.

01History

Beginnings and early years

The company started and incorporated on December 15, 1988 in Los Angeles, California, as CSG Imagesoft Inc. as a unit of CBS/Sony Group to market games exclusively for Nintendo consoles. The company's trademark was first registered on October 17, 1989.

The first release was Super Dodge Ball in summer 1989. UK-developed games such as Solstice and Dragon's Lair followed in 1990. Both were also published in Japan through Epic/Sony Records. Both titles were massive critical and commercial successes, with Solstice being the most expensive NES game in the Western market ever produced and became the company's first big break and major hit.

In 1991, the company was reorganized, so Sony launched Sony Electronic Publishing, to capitalize on the acquisition of Columbia Pictures two years prior in an effort for new multimedia, and CSG Imagesoft itself was renamed to Sony Imagesoft to reflect the change, under the leadership of Olaf Olafsson.

Sega partnership

On May 20, 1992, Sega of America and Sony Electronic Publishing announced a partnership to create content for Sega's consoles under the direction of Imagesoft. Besides Sega's cartridge-based Genesis and Game Gear consoles the partnership targeted the upcoming Sega CD peripheral.

Among the first titles released for Sega's consoles after the announcement are Sewer Shark and Hook. Sewer Shark, initially released exclusively to Sega CD, is a rail-shooter that years earlier had been shelved as part of the ill-fated Control-Vision platform. The Hook video games are tie-ins to the Spielberg feature film Hook that premiered in December 1991 and was produced by Sony-owned TriStar Pictures. Ports of the video game for Sega platforms are based on the Super NES game published earlier by Imagesoft. The Sega CD version was enhanced with better cut scenes with voice actors and digital stills and featured music from the film soundtrack.

1992-1993 expansions and development division

In 1992, the company launched a European business publishing subsidiary Sony Electronic Publishing, Ltd. and appointed Phil Harrison of Mindscape as director of product development, and later started publishing video games under the Sony Imagesoft label.

In early 1993, the company expanded by signing a deal with ESPN, to market a series of sports video games for home consoles. The company then signed a deal with TecMagik Entertainment Ltd. for distribution of titles for the European market.

Also that year, the company acquired successful British game publisher/developer Psygnosis, and ran as an autonomous video game publishing label, with Sony handling distribution of its titles. The acquisition cost Sony £20 million. The company later signed a deal with Media Design Interactive to market its titles for the American market.

In late 1993, the company entered into its own in-house development division in the San Diego area, hiring away staff members from Park Place Productions. The company begin developing games internally, such as the ESPN game series. In the summer of 1994, the company invested in a new startup company SingleTrac Entertainment Technologies, to produce 3D games, in a development deal, that eventually came out for development of its PlayStation games, like Twisted Metal and Warhawk.

In May 1994, the division of Sony Electronic Publishing, Sony Imagesoft, became one of the earliest licenses of the PlayStation in the North American market after Sony Computer Entertainment of America was established as a division of SEP, initially Sony Imagesoft would have ran autonomously from SCEA.

The following month, Sony Imagesoft and Walt Disney Computer Software teamed up for a video game project, Mickey Mania, on platforms, that became a bestseller for the company since Solstice and Equinox. In August 1994, the parent company consolidated all PC software publishing divisions under the Sony Imagesoft name.

In early 1995, the company bought out the video game rights to the character Spawn from Todd McFarlane Productions.

1995 changes

In March 1995, Sony Imagesoft announced that it had appointed Kelly Flock as president. Flock came from Trimark Interactive where he was executive vice president since March 1993. He intended to turn them around at Imagesoft as he abruptly stopped production of its competitior's products in favor of just the about-to-debut PlayStation. The company then let its ESPN game license expire, and brought sports games under normal contracts. The company then subsequently sold the publishing rights of Todd McFarlane's Spawn: The Video Game to Acclaim Entertainment before it was released.

Starting in July 1995, just two months prior to the release of the PlayStation console in Western markets, Sony Electronic Publishing restructured. The main Sony Electronic Publishing company was renamed to Sony Interactive Entertainment on August 17, 1995. All video game marketing from Sony Imagesoft was folded into Sony Computer Entertainment of America (SCEA), with about 100 employees transferred from Santa Monica to Foster City. The video game business of Sony Imagesoft was merged with the product development branch of SCEA to form Sony Interactive Studios America also on August 17, 1995, and also inherited the San Diego development team, which would later be renamed to 989 Studios in 1998.

The computer software business of Imagesoft became Sony Interactive PC Software America and was headed by general manager Ray Sangster, who was of Sony Computer Entertainment Europe. Titles released under Sony Interactive PC Software America ran under the labels of Sony Imagesoft and Psygnosis and used its own logos. In August, the Los Angeles Times said Sony had canceled prior projects on computer and video game platforms other than its own PlayStation. It also said Psygnosis became Sony Interactive Europe.

02Games published

Title PlatformGenreRelease dateDeveloperReferences
3 Ninjas Kick Back Sega GenesisAction &1994-06-01June 1, 1994Malibu Interactive
Super NES &1994-11-00November 19, 1994
Sega CD November 1994
Altered Space Game BoyPuzzle adventure &1991-09-30September 1991Software Creations
Bram Stoker's Dracula Game BoyAction &1993-00-00September 1993Psygnosis/Probe Software
NES
Game Gear August 1993
Master System November 19, 1993
Super NES &1993-09-00September 1993Traveller's Tales/Psygnosis
Sega Genesis July 1993
Championship Soccer '94 Sega CDSports &1994-06-00June 1994Sensible Software
Cliffhanger Sega GenesisAction &1993-10-25October 25, 1993Malibu Interactive
Sega CD November 1993
Super NES &1993-10-00October 1993
Game Boy Spidersoft
Game Gear
Chuck Rock Super NESSide-scrolling platformer &1992-11-00November 1992 Core Design
Sega CD &December 1992
Dragon's Lair NESAction &1990-12-00December 29, 1990Motivetime
Dragon's Lair: The Legend Game Boy January 1991
Eastern Mind: The Lost Souls of Tong Nou Microsoft Windows Point-and-click adventure &1995-08-10Early August 1995OutSide Directors Company
Macintosh
Equinox Super NESAction-adventure &1994-03-00March 1994Software Creations
ESPN Baseball Tonight Super NESSports &1994-05-00May 1994Park Place Productions
Sega Genesis
Sega CD October 1994 Sony Imagesoft
ESPN National Hockey Night Sega Genesis &1994-08-01August 1, 1994
Sega CD
Super NES
ESPN NBA HangTime '95 Sega CD &19941994
ESPN SpeedWorld Sega GenesisRacing &1994-00-001994
Super NES
ESPN Sunday Night NFL Sega CDSports &1993-00-001993Ringler Studios
Sega Genesis &1994-08-01August 1, 1994
Super NES &1994-11-00November 1994
Extra Innings Super NES &1992-03-20March 20, 1992Sting Entertainment
Flashback Super NES Action-Adventure 1993 Tiertex
Gear Works Game Gear Puzzle December 1993Teque
Game Boy October 1993
Ground Zero: Texas Sega CDAction &1993-11-00November 1993Digital Pictures
Hook NES &1992-04-00April 1992Ocean Software
Game Boy
Super NES &1992-10-00October 1992Ukiyotei
Sega Genesis &1993-03-001992/March 1993 (European Mega CD version)Core Design
Sega CD
Game Gear July 1993 Spidersoft
Hudson Hawk NES Platform &1991-00-001991Ocean Software
Game Boy
Jeopardy! Sega CD Game show November 1994 Absolute Entertainment
Microsoft Windows 1994 Sony Imagesoft
Johnny Mnemonic Microsoft Windows Interactive movie &1995-05-26May 26, 1995Propaganda Code, directed by Douglas Gayeton
Macintosh
Sega CD &unreleased
Last Action Hero Sega GenesisAction &1994-03-28November 1993Bits Studios
Game Gear
Super NES &1993-10-00October 1993
Game Boy
NES Teeny Weeny Games
Sega CDBeat 'em up &cancelledPsygnosis
Make My Video: Kris Kross Sega CD Music video December 1992 Digital Pictures
Make My Video: Power Factory Featuring C+C Music Factory Sega CD Music video September 1993
Mary Shelley's Frankenstein Sega GenesisAction &1994-03-04March 4, 1994Bits Studios
Super NES &1994-11-00November 1994
Sega CD &1994-00-001994Psygnosis
Mega Turrican Sega Mega DriveRun and gun &1994-11-00November 1994Factor 5
Mickey Mania Sega GenesisPlatform &1994-10-00October 1994Traveller's Tales/Psygnosis
Sega CD
Super NES
No Escape Super NESAction &1994-11-00November 1994Bits Studios
Sega Genesis
Super Battletank 2 (European version) Super NES &1994-10-001993Absolute
Super Bomberman (European version) Super NES &1994-10-00November 1993Hudson Soft
Skyblazer Super NES &1994-03-16March 16, 1994Ukiyotei
Sensible Soccer Super NES Sports December 1993 Sensible Software
Sega Genesis December 10, 1993
Game Gear February 11, 1994
Game Boy
Master System
Sewer Shark Sega CDShooter &1992-10-15October 15, 1992Digital Pictures
Smart Ball Super NESAction-adventure &1992-03-00March 1992Game Freak
Soccer Mania Game BoySports &1992-03-00March 1992Kitty Group Japan
Solstice NESPuzzle &1990-06-00June 1990Software Creations
Super Dodge Ball NESSports &1989-06-00June 1989Technōs Japan
Ultraverse Prime Sega CD Action December 1994 Malibu Interactive
Wheel of Fortune Sega CD Strategy 1994 Absolute Entertainment
Microsoft Windows Sony Imagesoft

03Games developed

TitlePlatformGenreRelease dateNotes
ESPN Baseball Tonight Sega CD Sports October 1994
ESPN National Hockey Night SNES, Sega Genesis, Sega CD Sports August 1, 1994
ESPN NBA HangTime '95 Sega CD Sports 1994
ESPN SpeedWorld SNES, Sega Genesis Racing 1994
Jeopardy! ClassicSega CD, PCPuzzleMay 22, 1994Sega CD version co-developed by Absolute
Wheel of FortuneSega CD, PCStrategy1994Sega CD version co-developed by Absolute

04Games unreleased

TitlePlatformGenreRelease dateNotes
Super Sushi Pinball NES Pinball Unreleased based on Super Pinball, cancelled in early 1990
Hook Master System Action Unreleased Ported by Spidersoft
Sensible Soccer NES Sports Unreleased Ported by Enigma Variations, source code leaked
Bug Blasters: The ExterminatorsSega CDActionUnreleasedDeveloped by Stargate Entertainment
Johnny MnemonicSega CDPoint-and-clickUnreleasedCancelled in late 1995
Watch videos about Sony ImagesoftExplainers and documentaries on YouTube (opens in a new tab)

Sources and credits

This article is adapted from the Wikipedia article Sony Imagesoft, written by its contributors and licensed under CC BY-SA 4.0. Fathomly has changed the layout, removed citation markers, navigation and maintenance notices, and adjusted punctuation. This adapted version is shared under the same license. For references, see the original article.

Images, from Wikimedia Commons:

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